The walk-in universes we inhabit are all precariously held together with the code equivalent of popsicle sticks and rubber bands, and we go bounding through them like boisterous puppies, pressing ‘use’ on every conceivable surface and doing unspeakable things to NPCs. When you stop to think about it, it’s a genuine wonder that all games don’t look and behave like the marvelously broken virtual circus exhibits below.
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